This is the miscellaneous items page, this page contains items that you can and cannot obtain in the game, with some items being really useful during gameplay (such as medkits, skin spray, etc…) or really useless, like Golden Gnome Chompski.
Medkit |
The Medkit is possibly one of the most important miscellaneous items, it allows the player to heal when inflicted by damage and it can cancel out SCP-207’s effects.
It is a bag colored maroon, has the Medical SCP Logo, and below is written “First Aid Kit”, the bag’s zipper is open and has no items visible inside of it.
Stats
Classes that spawn with item
Spawn Locations
LCZ I-Intersection Decontamination Activation Room
LCZ Greenhouse Shelves
LCZ PC-2
LCZ Armory
LCZ T-hallway SL Room
LCZ Cargo Lift Checkpoint Lockers & Benches
SL-A LCZ Elevator Benches
SL-A Omnidimensional’s Office
SL-A Server Room
SCZ Tree Garden
SCZ Laboratory
SCZ Maintenance Room
SCZ Staff Offices
SCZ Hallway Benches
HCZ Janitorial (HC005-B)
HCZ Security Armory (HC-01)
HCZ Server Room
HCZ Storage Closet (HC006-A)
HCZ Armory (AR-1)
HCZ Emergency Shelter Shelves
EZ Medbay Shelves
EZ Office Block
EZ Interrogation Room
EZ Corner Office Shelves & Benches
EZ Armory
EZ Gate B
SCP-005’s Containment Room Shelves
SCP-012’s Storage Closet
SCP-049’s Security Office Shelves
SCP-106’s Armory Shelves
SCP-173s Observation Room
SCP-372’s Containment Chamber
SCP-457’s Containment Chamber Shelves
SCP-689’s Observation Room Shelf
SCP-714’s Containment Area
SCP-914’s Shelves & Lockers
SCP-939’s Containment Area
SCP-966’s Laboratory & Storage Room
SCP-999’s Containment Area
SCP-1507’s Containment Area
SCP-1770’s Lab/Observatory
Skin Spray |
The Skin Spray is a secondary medical item, which gives the player 40 HP. It can be used as a faster way to heal when you don’t have enough time to use a medkit. For example: While in combat or when you’re being attacked by an SCP.
The Skin Spray is a gray, cylindrical bottle with a white area with a “+” on its side. The top is a dark gray cap.
The Skin Spray doesn’t cancel any of the SCP-207’s effects.
Stats
Classes that spawn with item
Spawn Locations
Grenades are throwable items, each grenade variant has a different effect on their surroundings upon explosion.
Using Right-Click
with any grenade throws it in the place you’re standing on.
Grenade |
The Grenade is an explosive that can be thrown to cause area damage to the surroundings of enemies.
The Grenade has a cylindrical body with orange glowing segments at the top and bottom, a safety pin, and a strike lever.
Once thrown an animation will be played where it shows the player pull the safety pin and throw the grenade. The grenade lever will be thrown and then will explode then disappear afterward.
Grenades can’t damage friendlies while Friendly Fire is on. Unless the target has damaged the player who threw the grenade.
Stats
Classes that spawn with item
Spawn Locations
Stun Grenade |
The Stun Grenade behaves like the grenade, but unlike exploding it will temporally blind players who look at it.
The blindness lasts for 5 seconds
, and is then followed by a blur and changes on colors, the effects will go away after 12 seconds
. These values may decrease depending on the distance and direction the player was looking at when the Stun Grenade exploded.
The Stun Grenade has open sections, which show a neon light blue color, and has 2 safety pins.
Stats
Classes that spawn with item
Spawn Locations
LCZ Greenhouse
LCZ Armory
Omnidimensional’s Office
SCZ Armory
SCZ Staff Offices
HCZ I-Intersection PC Room
HCZ T-Intersection Armory
HCZ Armory
HCZ Warhead Silo Armory
EZ Meeting Room
EZ Armory
HCZ-EZ Airlock Checkpoint Armory
HCZ Dead End Armory
HCZ Straight Hallway Armory
SCP-049’s Armory
SCP-096’s Containment Area
SCP-106’s Armory
SCP-939’s Armory
Smoke Grenade |
The Smoke Grenade behaves similarly to the previous grenades. It looks like an ordinary smoke grenade with a white neon loop over it.
Once thrown, an animation will be played where it shows the player pull the safety pin and throw the grenade. You will have to wait 1.9 seconds
before it detonates. It will emit smoke once detonated. It will give off smoke for 21 seconds
, afterwards the grenade will disappear.
Stats
Classes that spawn with item
Spawn Locations
The Radios are items that allow players to talk globally regardless of Proximity chat being enabled, players can get incoming messages when not held, and messages can be sent while held and typing in chat. The radio message will have the player’s class chat color.
Talking into the radio will grant you the “Anyone there?” badge.
Mobile Task Force Radio |
In chat, players who talk through it will have the [RADIO]
tag next to their name, replacing [AREA]
.
Spawn Classes
Spawn Locations
Chaos Insurgency Radio |
In chat, players who talk through it will have the [CI-RADIO]
tag next to their name, replacing [AREA]
.
Spawn Classes
Spawn Locations
Global Occult Coalition Radio |
In chat, players who talk through it will have the [GOC-RADIO]
tag next to their name, replacing [AREA]
.
Spawn Classes
Spawn Locations
Handcuffs |
The Handcuffs or “Cuffs”, are used to restrain hostile or neutral teams. Cuffed players who escape through the exit in the Surface Zone will become a reinforcement of the cuffer’s faction. For more information, check out “Cuffing Basics” in the Classes page.
A player must not be holding any object to be cuffed, when cuffed a red message will be displayed at the bottom saying that the player is cuffed. Other players can uncuff players by clicking on them with a handcuff or holding down E, the same key can cuff a player.
When cuffed, the restrained player will drop all items, with the exception of equipped Vests and NVG.
Anyone who is cuffed can still interact with the environment by holding the Interact
keybind for a few seconds. Doors and elevators can be interacted with, but they will not be able to take/equip any item.
Spawn Classes
Spawn Locations
Team Change on Escape
Cuffed classes team change on what class is the one who cuffed.
Flashlight |
The Flashlight is an easily accessible item, it spawns almost everywhere in the facility. It helps the user see in the dark during a blackout.
Naturally spawning flashlights will be turned off and cannot be turned on without picking them up. Dropping it will make it emit light.
Spawn Classes
Spawn Locations
Shield |
The Shield is a previously admin panel exclusive item. It has 600 Base HP. Additionally, protects you from bullets, melees, SCP-1770’s chain attack, and damage from explosions; but it does not protect your whole body.
Spawn Classes
Spawn Locations
Golden Gnome Chompski |
The Golden Gnome, or better known as the Gnome or Chompski is a literal gnome made of gold, it does absolutely nothing. It can be found in the Class-D cell block’s end. Pressing F while holding it will play an animation to inspect the item.
Escaping with the gnome in your inventory will grant you the “going gnome” and TheHead hat.
Spawn Classes
Spawn Locations
Night Vision Goggles |
Night Vision Goggles is a very useful item in-game. It enables you to see in the dark without having to hold a flashlight. The lenses are dark-green and glow neon green when activated. It can be found in the facility, or it can be created in SCP-914 by putting a Flashlight on the “Fine” setting.
Press K on PC to enable it and disable it, tapping on the NVG button on mobile will as well enable and disable it and tapping your head on VR will enable and disable it, pressing Dpad-Up on a Xbox controller will enable and disable the Night Vision Goggles.
Spawn Classes
Spawn Locations
Vests are items that reduce the damage you take from most sources depending on which vest the player is wearing.
Any damage taken armor will reduce the vest’s health by 2.
There are only 3 vests in the game.
Lightweight Vest |
Provides 100 armor.
Protection Stats
Limb | Protection |
---|---|
Head | 7% |
Torso | 21% |
Limb | 14% |
Spawn Classes
Spawn Locations
LCZ Armory
SCZ Armory
HCZ HC-01
HCZ Armory
HCZ AR2 Armory
EZ Armory
SCP-012’s Containment Area
SCP 034’s Containment Chamber
SCP-049’s Armory
SCP-079’s Armory
SCP-939’s Armory
Insulated Vest |
Provides 200 armor.
Protection Stats
Limb | Protection |
---|---|
Head | 12% |
Torso | 31% |
Limb | 24% |
It can be obtained by putting Lightweight Vest in SCP-914 on Fine.
Spawn Classes
Spawn Locations
Insulated Heavy Vest |
Provides 300 armor.
Protection Stats
Limb | Protection |
---|---|
Head | 22% |
Torso | 41% |
Limb | 34% |
It can be obtained by putting Insulated Vest in SCP-914 on Fine.
Spawn Classes
Spawn Locations
These are items only obtainable via the admin panel, hooks or were previously obtainable.
Display Board |
The Display Board item resembles the display boards that can be found in Checkpoints and the Surface Containment Zone.
This item is unusable.
Blue Soda |
The Blue Soda item ressembles the blue sodas found around the map, which can’t be taken.
This item is unusable.
Red Soda |
The Red Soda item ressembles the red sodas found around the map, which can’t be taken.
This item is unusable.
Burger |
The Burger ressembles a normal, generic cheese burger. It’s missing lettuce.
This item is unusable.
“mmmmm burgerrrrr…nom nom…” - camerongud11
Chipz |
The Chipz ressembles generic bags of chips. It seems to be a reference to “Lay’s” chips.
This item is unusable.
Fire Extinguisher |
The Fire Extinguiser item ressembles the fire extinguishers found inside the cabinets around the map.
It cannot be used against SCP-457.
This item is unusable.
Missing Image |
Gravity Gun |
The Gravity Gun is a reference to the gravity gun from the Half Life series. The viewmodel will show you holding the gravity gun from Half Life. When dropped, it appears as a yellow brick and is a yellow brick when another user sees you holding it.
This item can only be obtained through the use of Hooks, the button in the Admin Panel will not work. This item is unusable.
The Drill |
The S525 Magnum Drill was an item that was added on the 2021 April Fools update.
The drill has a red base and a red drill part with a screen connected to it.
This item is a reference from Payday 2, representing The Drill.
This item cannot be obtained anymore nor can it be used.