Welcome to the SCP items page, this page documents all the currently available SCP items in Project: SCP. As of now, there are only 6 SCP items usable.
These SCP items can help you in gameplay, but also have demerits.
SCP-330 in its containment chamber in the sublevels. |
SCP-330 is a bowl of candies, with a sticky note attached to it, reading out “take no more than two, please!!”. If a player takes out more than two candies, they will instantly die. It is contained in the sublevels’ beta area.
However, there is a random quantity of candies on the floor next to an unfortunate victim’s dismembered hands do not count towards “taking a candy” from the basket.
SCP-330 has multiple different variants of candies, ranging from SCP-330-1 to SCP-330-6, which have their own special abilities.
SCP-330 is found in SL and requires containment-access 1 keycard.
Candy Variants | Effects |
---|---|
SCP-330-1 “Orange” | Gives the player a temporary speed boost (+8 walk speed) for 20 seconds. Does not stack. |
SCP-330-2 “Blue” | Gives the player a temporary jump boost (+15 jump boost) for 20 seconds. Does not stack. |
SCP-330-3 “Green” | Gives the player a temporary healing effect of 5 HP per second for 30 seconds. Does not stack. |
SCP-330-4 “Yellow” | Gives the player temporary immunity of 50% for 20 seconds. Does not stack. |
SCP-330-5 “Black” | The player explodes after 3 seconds of consuming SCP-330-5. Does not stack. |
SCP-330-6 “Pink” | Increases the player’s max health by 15 HP, and has a cool down of 2 seconds between consuming another instance of SCP-330-6, you can only eat 2. |
SCP-207 in its containment chamber in the sublevels. |
SCP-207 is a bottle of cola, with the brand label “Aro1 Espuma”. Drinking it will give the player a permanent speed boost (+6 walk speed), but causes the player to lose 1 HP per second. The effects can be canceled by using a medkit, skin sprays do not get rid of it’s effects. SCP-207 cannot be stacked.
It is contained in the sublevels-beta area but does not have a guaranteed chance of spawning. It also spawns in the reworked Gate-A But does not have a guaranteed chance of spawning.
SCP-034 in its containment chamber in LCZ. |
SCP-034 is a crudely made obsidian sacrificial knife found in its containment chamber in LCZ. SCP-034 has the ability in which a user can take the appearance of another player.
Being locked behind a Containment-3 access lock, SCP-034 is a rare item. After SCP-034’s initial use, it will be destroyed and removed from the player’s inventory. When SCP-034 is used on a player, they will die instantly. The victim’s body will lose all of their accessories when they are killed with SCP-034. The killer will take the appearance of the victim, taking their role color as well. Spectators will see the tag [DISGUISED] when spectating a player who has used SCP-034.
The hall outside SCP-034’s containment chamber. |
SCP-714 in its containment chamber in LCZ. |
SCP-714 is an SCP object found in the Light Containment Zone. SCP-714’s appearance is an ordinary green jade ring with a unique design on the front.
When SCP-714 is equipped by a player, they will be immune to SCP-049 and SCP-049-2’s attacks. However, if SCP-714 is equipped for too long, the player will get an exhaust debuff. The exhaust debuff will decrease the player’s movement speed over time (-6 Walkspeed) and cause the user’s vision to turn black and white. Holding interact on a player who has SCP-714 equipped will cause them to unequip and drop SCP-714. Any player who has equipped SCP-714 will also gain 0.4x damage reduction to all sources of damage.
SCP-005 in its containment chamber in HCZ. |
SCP-005 resembles an ordinary metal vintage key. SCP-005 has the anomalous ability to open any kind of lock, from ordinary key locks to keycard readers.
SCP-005 functions almost identically to the O5 Keycard. With the exception of being unable to open the nuke button. SCP-005 can be found in its containment chamber in HCZ, being locked behind a containment-3 access lock.
SCP-005 Accesses | Level / Access |
---|---|
Containment Access | 3 |
Armory Access | 3 |
Checkpoint Access | Yes |
Intercom Access | Yes |
Management Access | 3 |
Nuke Room Door Access | Yes |
Nuke Button Access | No |
The hall leading up to SCP-005’s containment chamber. |
SCP-512 in its containment chamber in SCZ. |
SCP-512 appears to resemble an ordinary commercially sold black umbrella with a stainless steel handlebar. While being equipped, it grants the player a +15 jump boost, allowing the player to fall slowly but canceling any of its effects after the SCP is unequipped. SCP-512 jump power boost can be stacked with any other object that increases the jump boost.
SCP-512 can be found in SCZ Storage Room-4 and is stored behind a Containment-2 access door.
The hall outside SCP-512’s containment chamber. |