Maps are the most important aspect of Project: SCP. They’re all made by the P:SCP community. While the SCZ & Sublevels remain untouched in the Map Maker, users can still customize Surface Zones and add Custom Rooms. However, it’s important to note that maps with these modifications won’t be accepted into the official Map Pool.
Maps can be made using the Map Maker. Public servers offer a single player slot, ideal for individual editing your own maps. For collaborative editing, you can join a private server and share the private server link with others.
To save a map you have made, press the SAVE MAP
button then copy the code. Ctrl+C for Windows and command+c for Macs. When the map code is copied you can paste it into the Project: SCP Discord in #map-submissions or paste it into the admin panel in private or community servers.
If you want to load your map in the Map Maker to edit it, just paste your pre-existing map code in the "ROOM DATA"
text box and click on LOAD MAP
.
For any map submission that wants to get added for the Official Map Pool, it must adhere to and include the following requirements:
Room Name | Requirement |
---|---|
Armory | Max/Min: 1 per zone. |
Room Name | Requirement |
---|---|
Sublevel Elevators | Max/Min: 2. Sublevel Elevators can replace: T Hallways (A) & (B) // I Hallway (A) // Corner Hallway (B) |
X Hallway | Min: 1 for SCP-1770 CC to spawn |
SCP-372 | Max/Min: 1 |
SCP-012 | Max/Min: 1 |
WC | Max/Min: 1 |
SCP-034 | Max/Min: 1 |
Greenhouse | Max/Min: 1 |
SCP-173 | Max/Min: 1 |
SCP-714 | Max/Min: 1 |
LCZ-HCZ Elevator A/1 | Max/Min: 1 |
LCZ-HCZ Elevator B/2 | Max/Min: 1 |
SCP-914 | Max/Min: 1 |
Dead Ends | Min: 5 |
LCZ Offices are apart of the Dead End rooms.
Room Name | Requirement for the Room |
---|---|
Shelter | Max/Min: 1 |
HCZ Armory | Max/Min: 1 |
LCZ-HCZ Elevator A/1 | Max/Min: 1 |
LCZ-HCZ Elevator B/2 | Max/Min: 1 |
SCP-049 | Max/Min: 1 |
SCP-079 | Max/Min: 1 |
SCP-106 | Max/Min: 1 |
SCP-096 | Max/Min: 1 |
SCP-457 | Max/Min: 1 |
SCP-005 | Max/Min: 1 |
Dead Ends | Min: 3 |
Railgun | Replaces an I or T Hall |
Server Room | Replaces an I Hall |
SCZ Elevator | Replaces an I or Corner Hall |
Nuke Room | Replaces an I Hall |
Generator | Replaces an I Hall |
(Optional) SCP-939 | Replaces 1 T Hallway and a 1 Corner Hallway |
Room Name | Requirement |
---|---|
Gate A | Any Size, Max/Min: 1 |
Gate B | Any Size, Max/Min: 1 |
Dead Ends | Min: 3 |
Intercom | Replaces a L/Corner Hallway. |
(Optional) Cafeteria | Replaces 2 I Hallways connected facing the same direction |
Both Gates must face HCZ.
When submitting your map, keep in mind that loops should serve a purpose rather than lead to dead ends. Make sure there are no empty parts on the map and that they do not lead nowhere.
When making your map, it’s best to avoid placing rooms at the end of long or unnecessary halls. This ensures smoother navigation for players playing.