The surface zone is the most important zone in Project: SCP, it is where all late game combatants spawn (MTF, CI, and GOC).
It also has an escape point for Class-D, Researcher’s and Janitors, located nearby MTF spawn.
The large open area of the surface zone allows for combat, throwing grenades, etc. It is best to not go to surface when a spawn wave occurs that is not neutral or friendly depending upon your current class.
Access Gates are very important in surface; They are the connection between Surface Zone and Entrance Zone, without which you wouldn’t be able to go to entrance if you’re on surface, and vice versa.
Each Access Gate has 2 elevators, which makes it easier to survive an ambush at the gates.
Gate-A is the primary gate in surface leading to Entrance Zone, Both elevators are at different heights making it harder to get from the bottom elevator to top, than it is to get from top to bottom.
Gate-B is the secondary gate in surface leading to Entrance Zone, but unlike Access Gate-A, but both elevators are right next to each other.
Spawn Waves in Project: SCP are very important, otherwise there wouldn’t be any gameplay beyond starter classe, In surface there are three factions that spawn in waves: MTF (Mobile Task Force), CI (Chaos Insurgency), UNGOC/GOC, (United Nations Global Occult Coalition).
Each Faction have unique ways of arriving into surface, via helicopter, humvee or by parachuting down from an aircraft.
The Mobile Task Force are a major faction in Project: SCP, they are part of the foundation and assist in rescuing of foundation personnel, the termination of Class-D’s, and neutralization or recontainment of SCPs.
MTF in Project: SCP arrive via helicopter next to the the blocked gate at the end of the road in Gate-B, nearby Escape Point.
MTF spawn location
Arrival and departure of MTF helicopter
The Chaos Insurgency are another major faction in Project: SCP, they are against the foundation and assist in the rescuing of Class-D’s and the termination of facility personnel.
Although CI in the foundation lore want to take SCPs to use to their benefits, this does not happen in Project: SCP.
CI in Project: SCP arrive via humvees through a tunnel to the end of the road at Gate-A.
CI spawn location
Arrival and departure of CI humvees
The Global Occult Coalition aren’t an major faction in Project: SCP, though they are against researching SCPs, and intending to neutralize them. Anyone in the GOC can decide if they wish to help foundation staff, or Class-D. Alternatively, they can decide to terminate them as they are neutral to one another.
The GOC arrive via an aircraft that flies over Access Gate-B, where the units parachute down, nearby the door which has “Surface Containment Zone” written above it.
GOC spawn location
These are locations in Surface Zone that are of differing importance and are uncategorized unlike the other locations, such as Alpha Warhead Control and Escape Point.
The Alpha Warhead Control room is very important in Project: SCP, as it allows for the destruction of facility underneath via an nuke that is located within. It must first be activated from the facility to have its detonation sequence started.
To activate the nuke, you must go to warhead silo in the facility and activate it from the observation room, then go to surface and have a card, e.g, 05 Keycard, to unseal the button that starts the detonation sequence, which takes 90 seconds.
The detonation sequence cannot be canceled when at 10 seconds or less.
Door to warhead control room
Warhead control room
The warhead control room has a small square opening allowing throwing grenades inside, or people inside to see out for enemies.
Inside the room there is a screen that has the nuke status on it, a button to start initiate detonation sequence an ammo box with explosive ammo; pipes, vents, and monitors around the room.
On the surface, there is an escape point near MTF spawn which allows for personnel to escape and become their respective reinforcements.
Door to escape point
The escape point
The “Hall” is a hall nearby Gate-B, with a noob standing near the middle and a wireframe dummy at one end and a door with the text “What is the project” in the middle and “What happened to 05-1” enscribed all around it.
The Door within the hall
The parking lot is an inaccessible, mostly empty, large area that can be seen from Escape Point which has the escape van, boxes, barrels, and 2 dumpsters.
The parking lot used to be part of the old surface zone.
The Parking lot